var i32 @nonce = 1 fun i32 @main () { init: bid: b0 allocations: %l0:i32:x block b0: %b0:i0:i32 = load @nonce:i32* %b0:i1:unit = store %b0:i0:i32 %l0:i32* %b0:i2:i32 = load %l0:i32* ret %b0:i2:i32 block b1: ret 0:i32 }