var i32 @nonce = 1 fun i32 @foo () { init: bid: b0 allocations: %l0:i32:sum %l1:i32:i %l2:i32:continue_num block b0: %b0:i0:unit = nop %b0:i1:unit = nop %b0:i2:i32 = load @nonce:i32* %b0:i3:i32 = mod %b0:i2:i32 98:i32 %b0:i4:unit = nop j b1(0:i32, 0:i32) block b1: %b1:p0:i32:sum %b1:p1:i32:i %b1:i0:unit = nop %b1:i1:u1 = cmp lt %b1:p1:i32 100:i32 br %b1:i1:u1, b2(), b3(%b1:p0:i32, %b1:p1:i32) block b2: %b2:i0:unit = nop %b2:i1:unit = nop %b2:i2:u1 = cmp eq %b1:p1:i32 %b0:i3:i32 br %b2:i2:u1, b4(), b5() block b3: %b3:p0:i32:sum %b3:p1:i32:i %b3:i0:unit = nop ret %b3:p0:i32 block b4: %b4:i0:unit = nop %b4:i1:i32 = add %b1:p1:i32 1:i32 %b4:i2:unit = nop j b1(%b1:p0:i32, %b4:i1:i32) block b5: %b5:i0:unit = nop %b5:i1:unit = nop %b5:i2:i32 = add %b1:p0:i32 %b1:p1:i32 %b5:i3:unit = nop %b5:i4:unit = nop %b5:i5:i32 = add %b1:p1:i32 1:i32 %b5:i6:unit = nop %b5:i7:unit = nop %b5:i8:unit = nop %b5:i9:i32 = add %b0:i3:i32 2:i32 %b5:i10:u1 = cmp eq %b5:i5:i32 %b5:i9:i32 br %b5:i10:u1, b3(%b5:i2:i32, %b5:i5:i32), b1(%b5:i2:i32, %b5:i5:i32) } fun i32 @main () { init: bid: b0 allocations: block b0: %b0:i0:i32 = call @foo:[ret:i32 params:()]*() ret %b0:i0:i32 }