fun unit @sink { init: bid: b0 allocations: block b0: %b0:p0:i32 ret unit:unit } fun i32 @single_block { init: bid: b0 allocations: %l0:i32:x block b0: %b0:i0:unit = nop %b0:i1:i32 = load %l0:*i32 %b0:i2:unit = nop %b0:i3:i32 = load %l0:*i32 %b0:i4:unit = call @sink(42:i32) %b0:i5:unit = call @sink(37:i32) ret 0:i32 } fun i32 @multi_block { init: bid: b0 allocations: %l0:i32:x block b0: %b0:i0:unit = nop %b0:i1:i32 = load %l0:*i32 %b0:i2:unit = nop %b0:i3:i32 = load %l0:*i32 j b1() block b1: %b1:i0:unit = call @sink(42:i32) %b1:i1:unit = call @sink(37:i32) j b0() }