var i32 @nonce = 1 fun i32 @main () { init: bid: b0 allocations: %l0:i32:a block b0: %b0:i0:i32 = load @nonce:i32* %b0:i1:i32 = xor %b0:i0:i32 -1:i32 %b0:i2:unit = nop %b0:i3:unit = nop ret %b0:i1:i32 }