var i32 @nonce = 1 fun i32 @fibonacci (i32) { init: bid: b0 allocations: %l0:i32:n block b0: %b0:p0:i32:n %b0:i0:unit = nop %b0:i1:unit = nop %b0:i2:u1 = cmp lt %b0:p0:i32 2:i32 br %b0:i2:u1, b1(), b2() block b1: %b1:i0:unit = nop ret %b0:p0:i32 block b2: %b2:i0:unit = nop %b2:i1:i32 = sub %b0:p0:i32 2:i32 %b2:i2:i32 = call @fibonacci:[ret:i32 params:(i32)]*(%b2:i1:i32) %b2:i3:unit = nop %b2:i4:i32 = sub %b0:p0:i32 1:i32 %b2:i5:i32 = call @fibonacci:[ret:i32 params:(i32)]*(%b2:i4:i32) %b2:i6:i32 = add %b2:i2:i32 %b2:i5:i32 ret %b2:i6:i32 } fun i32 @main () { init: bid: b0 allocations: %l0:i32:number block b0: %b0:i0:i32 = load @nonce:i32* %b0:i1:i32 = mod %b0:i0:i32 20:i32 %b0:i2:unit = nop %b0:i3:unit = nop %b0:i4:i32 = call @fibonacci:[ret:i32 params:(i32)]*(%b0:i1:i32) ret %b0:i4:i32 }