fun unit @sink { init: bid: b0 allocations: block b0: %b0:p0:i32 ret unit:unit } fun unit @sinkptr { init: bid: b0 allocations: block b0: %b0:p0:*i8 ret unit:unit } fun i32 @single_block { init: bid: b0 allocations: %l0:i32:x block b0: %b0:i0:i32 = load %l0:*i32 %b0:i1:unit = store 42:i32 %l0:*i32 %b0:i2:i32 = load %l0:*i32 %b0:i3:unit = store 37:i32 %l0:*i32 %b0:i4:i32 = load %l0:*i32 %b0:i5:unit = call @sink(%b0:i0:i32) %b0:i6:unit = call @sink(%b0:i2:i32) %b0:i7:unit = call @sink(%b0:i4:i32) ret 0:i32 } fun i32 @multi_block { init: bid: b0 allocations: %l0:i32:x block b0: %b0:i0:i32 = load %l0:*i32 %b0:i1:unit = store 42:i32 %l0:*i32 %b0:i2:i32 = load %l0:*i32 %b0:i3:unit = store 37:i32 %l0:*i32 %b0:i4:i32 = load %l0:*i32 j b1() block b1: %b1:i0:i32 = load %l0:*i32 %b1:i1:unit = call @sink(%b0:i0:i32) %b1:i2:unit = call @sink(%b0:i2:i32) %b1:i3:unit = call @sink(%b0:i4:i32) %b1:i4:unit = call @sink(%b1:i0:i32) ret 0:i32 } fun i32 @single_location { init: bid: b666 allocations: %l0:i32:x block b666: j b0() block b0: %b0:i0:i32 = load %l0:*i32 %b0:i1:unit = call @sink(%b0:i0:i32) %b0:i2:unit = store 0:i32 %l0:*i32 switch undef:i32 default b1() [ 2:i32 b2() 3:i32 b3() ] block b1: %b1:i0:i32 = load %l0:*i32 %b1:i1:unit = call @sink(%b1:i0:i32) %b1:i2:unit = store 100:i32 %l0:*i32 j b2() block b2: %b2:i0:i32 = load %l0:*i32 %b2:i1:unit = call @sink(%b2:i0:i32) %b2:i2:unit = store 200:i32 %l0:*i32 j b3() block b3: %b3:i0:unit = store 300:i32 %l0:*i32 j b0() } fun i32 @multi_location { init: bid: b666 allocations: %l0:i32:x %l1:i16:y %l2:i64:z %l3:i8:w block b666: %b666:i0:unit = store %l3:*i8 42:i8 %b666:i1:unit = call @sinkptr(%l3:*i8) %b666:i2:i8 = load %l3:*i8 j b0() block b0: %b0:i0:i32 = load %l0:*i32 %b0:i1:unit = call @sink(%b0:i0:i32) %b0:i2:unit = store 0:i32 %l0:*i32 %b0:i3:i16 = load %l1:*i16 %b0:i4:unit = call @sink(%b0:i3:i16) %b0:i5:unit = store 1:i16 %l1:*i16 %b0:i6:i64 = load %l2:*i64 %b0:i7:unit = call @sink(%b0:i6:i64) %b0:i8:unit = store 2:i64 %l2:*i64 switch undef:i32 default b1() [ 2:i32 b2() 3:i32 b3() ] block b1: %b1:i0:i32 = load %l0:*i32 %b1:i1:unit = call @sink(%b1:i0:i32) %b1:i2:unit = store 100:i32 %l0:*i32 %b1:i3:i64 = load %l2:*i64 %b1:i4:unit = call @sink(%b1:i3:i64) %b1:i5:unit = store 102:i64 %l2:*i64 j b2() block b2: %b2:i0:i32 = load %l0:*i32 %b2:i1:unit = call @sink(%b2:i0:i32) %b2:i2:unit = store 200:i32 %l0:*i32 %b2:i3:i16 = load %l1:*i16 %b2:i4:unit = call @sink(%b2:i3:i16) %b2:i5:unit = store 201:i16 %l1:*i16 j b3() block b3: %b3:i0:unit = store 300:i32 %l0:*i32 %b3:i1:unit = store 301:i16 %l1:*i16 %b3:i2:unit = store 302:i64 %l2:*i64 j b0() }