fun unit @sink { init: bid: b0 allocations: block b0: %b0:p0:unit ret unit:unit } fun i32 @deadcode { init: bid: b0 allocations: %l0:i32:x %l1:i32:y block b0: %b0:i0:i32 = add 100:i32 200:i32 %b0:i1:i32 = add %b0:i0:i32 300:i32 %b0:i2:i32 = add %b0:i1:i32 400:i32 %b0:i3:unit = store %l1:i32 %b0:i0:i32 br undef:i1 b1() b2() block b1: %b1:i0:unit = nop %b1:i1:unit = call @sink(%b1:i0:unit) j b3() block b2: %b2:i0:unit = store %l1:i32 42:i32 j b3() block b3: ret 0:i32 }