fun i32 @f (i32) { init: bid: b0 allocations: %l0:i32:x block b0: %b0:i0:unit = store %b0:p0:i32 %l0:*i32 %b0:i1:i32 = load %l0:*i32 %b0:i2:i32 = add %b0:i1:i32 8:i32 ret %b0:i2:i32 } fun i32 @main () { init: bid: b0 allocations: %l0:i32:x %l1:i32:y %l2:i32:t0 %l3:i32:t1 block b0: %b0:i0:unit = store 0:i32 %l0:*i32 %b0:i1:i32 = load %l0:*i32 %b0:i2:i32 = add %b0:i1:i32 1:i32 %b0:i3:unit = store %b0:i2:i32 %l0:*i32 %b0:i4:u1 = cmp eq %b0:i1:i32 1:i32 br %b0:i4:u1, b1(), b2() block b1: %b1:i0:unit = store 1:i32 %l2:*i32 j b3() block b2: %b2:i0:unit = store 2:i32 %l2:*i32 j b3() block b3: %b3:i0:i32 = load %l2:*i32 %b3:i1:unit = store %b3:i0:i32 %l1:*i32 %b3:i2:i32 = load %l0:*i32 %b3:i3:i32 = load %l1:*i32 %b3:i4:u1 = cmp lt %b3:i2:i32 %b3:i3:i32 br %b3:i4:u1, b4(), b5() block b4: %b4:i0:i32 = load %l0:*i32 %b4:i1:unit = store %b4:i0:i32 %l3:*i32 j b6() block b5: %b5:i0:unit = store 2:i32 %l3:*i32 j b6() block b6: %b6:i0:i32 = load %l3:*i32 %b6:i1:i32 = call @f:*[ret:i32 params:(i32)](%b6:i0:i32) %b6:i2:u1 = cmp eq %b6:i1:i32 9:i32 %b6:i3:i32 = typecast %b6:i2:u1 to i32 ret %b6:i3:i32 }