Files
cs420/examples/ir1/while_continue_break.ir
Chunmyong Park e4eec1e81d Update skeleton
2020-07-02 14:28:58 +00:00

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var i32 @nonce = 1
fun i32 @foo () {
init:
bid: b0
allocations:
%l0:i32:sum
%l1:i32:i
%l2:i32:continue_num
block b0:
%b0:i0:unit = store 0:i32 %l0:i32*
%b0:i1:unit = store 0:i32 %l1:i32*
%b0:i2:i32 = load @nonce:i32*
%b0:i3:i32 = mod %b0:i2:i32 98:i32
%b0:i4:unit = store %b0:i3:i32 %l2:i32*
j b1()
block b1:
%b1:i0:i32 = load %l1:i32*
%b1:i1:u1 = cmp lt %b1:i0:i32 100:i32
br %b1:i1:u1, b2(), b3()
block b2:
%b2:i0:i32 = load %l1:i32*
%b2:i1:i32 = load %l2:i32*
%b2:i2:u1 = cmp eq %b2:i0:i32 %b2:i1:i32
br %b2:i2:u1, b4(), b5()
block b3:
%b3:i0:i32 = load %l0:i32*
ret %b3:i0:i32
block b4:
%b4:i0:i32 = load %l1:i32*
%b4:i1:i32 = add %b4:i0:i32 1:i32
%b4:i2:unit = store %b4:i1:i32 %l1:i32*
j b1()
block b5:
%b5:i0:i32 = load %l0:i32*
%b5:i1:i32 = load %l1:i32*
%b5:i2:i32 = add %b5:i0:i32 %b5:i1:i32
%b5:i3:unit = store %b5:i2:i32 %l0:i32*
%b5:i4:i32 = load %l1:i32*
%b5:i5:i32 = add %b5:i4:i32 1:i32
%b5:i6:unit = store %b5:i5:i32 %l1:i32*
%b5:i7:i32 = load %l1:i32*
%b5:i8:i32 = load %l2:i32*
%b5:i9:i32 = add %b5:i8:i32 2:i32
%b5:i10:u1 = cmp eq %b5:i7:i32 %b5:i9:i32
br %b5:i10:u1, b3(), b1()
}
fun i32 @main () {
init:
bid: b0
allocations:
block b0:
%b0:i0:i32 = call @foo:[ret:i32 params:()]*()
ret %b0:i0:i32
}